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We need a Content Manager

Posted By Nullivex on 08/30/2008.
We need a Content Manager

Hello,

I just wanted to get the help wanted out on the front page of the site.

We need someone to work with content building on Red Alert 3 Bunker. The developers myself simply do not have enough time to keep the content up to date. With out growing popularity we need to work on delivering to the community.

Here are the requirements:

  • Fluent in English and has good writing skills.
  • Good knowledge of computers and basic word editing skills.
  • A love for Red Alert 3
  • Preferably Being in the Red Alert 3 beta.
  • Ability to function independently

If you are interested please email bryan.w.tong(at)gmail(dot)com

I look forward to speaking with the interested parties.

Thanks,
Bryan

Red Alert 3 Beta Activation

Posted By Nullivex on 08/04/2008.
Red Alert 3 Beta Activation

Hello Everyone,

I am pleased to announce that the Red Alert 3 beta has begun. I am currently downloading my copy of the beta and I got this email just minutes ago.

I have posted the full email minus the confidential information on the following page:

http://www.redalert-3.com/red-alert-3-beta-activation/

I am sure many of you will recieve an email like and I look forward to seeing everyone online and making bug submissions to make this the best Red Alert yet!

Best Regards,

Bryan

Site Rebuild

Posted By Nullivex on 08/02/2008.
Site Rebuild

Hello Everyone,

Few cool updates that I wanted to inform everyone about.

Here in the next couple of months we are going to be in the process of writing a new redalert-3.com. Our theme and content will remain the same except for some addons but we will be writing our backend on the new iVex Framework which is going to give us much greater flexibility come game release time which will allow us to provide a very crisp and constantly changing user experience for all of our guests.

We will have a public beta up about a month before release. Please stay tuned.

RA3B Team

Beta Update

Posted By Nullivex on 07/29/2008.
Beta Update

Hello Everyone.

I recieved this update not long ago.

And wanted to share it with everyone.

Comrades,

 

If you are receiving this e-mail then you are officially registered for the Command & Conquer Red Alert 3 Multiplayer Beta Test and are in our queue. Soviet Kirov’s bombed our beta test satellite communications around the launch of Kane’s Wrath in a deliberate attempt to halt our initial beta test communication e-mails to you upon your registration. While they were successful in their attempt, we were still able to retrieve all data and have continued to collect Beta Test registrations in numerical order since Kane’s Wrath shipped. We’ve recently reconstructed our communication technology with far better systems and defenses and will now be sending you frequent updates throughout the course of our multiplayer beta test. So fear not Comrade, we did not forget you!

 

The Red Alert 3 Multiplayer Beta Test is set to launch publicly very soon. When we activate your registration, you will be sent an e-mail with your Red Alert 3 Beta Test key and instructions on downloading and installing the beta. As previously mentioned on our website, we will activate registrations for the beta test based on the date & time in which you registered on our beta test website with the serial key from the insert contained in your copy of Kane’s Wrath. We may also consider the country in which you reside as a component for when you will be activated in the queue as we are aiming to get global feedback in as much as possible for our beta test. If you registered for the beta test within the first couple of weeks, it is very likely you will be activated close to our first public launch. We will then continue to ramp up and activate registrations weekly, and potentially even multiple times a week. We will activate registrations primarily based around the status of our software. Certainly if we are experiencing any super critical issues, we will halt activations until they are resolved. It is our intent to start the beta test small, and make every effort to quickly ramp up to thousands of players in a matter of days and weeks throughout late-July and August.

 

We’re committed to collecting your technical/bug and balance feedback and improving Red Alert 3 before we ship later this year. If you are receiving this e-mail, you will absolutely be a part of the Red Alert 3 Multiplayer Beta Test. This is the first of many communications. We wanted to give you a general update that the Red Alert 3 Multiplayer Beta Test is slated to go officially public very soon.

 

You may have heard that we have actually already started an internal-only testing period this week called “EA Friends and Family” where we are using a few hundred people to work out any potential technical issues with connectivity and the state of the game. It is our intent to collect constructive feedback from you during the beta test; however, we’re spending a few days doing an internal-only trial run with friends and family of our development team, including all studios of EA.  If you’ve heard rumors about our beta test launching today or even this week, they are referring to the process noted above. We have not activated any keys in the public queue yet however, so don’t worry…you’re not late to the party!

 

We have also opened up our official Red Alert 3 Beta Test forums where you will be encouraged to post your constructive feedback to help us improve the game. Since the beta test is starting to trickle out, we chose to open up this forum section early during our trial run. We will make sure to keep it updated with sticky threads and updates and certainly the moment we start to activate people in our public queue, you will hear about it on our boards and via e-mail communications (hopefully one of those e-mails will be your activation key if you registered early!)

 

Get ready to wage a crazy war with the Soviets, Allies, and the Empire of the Rising Sun, the Red Alert 3 Multiplayer Beta Test will be activated soon.

Hope this keeps everyone excited.

Thanks,

Bryan

 

Gathering News

Posted By Nullivex on 07/10/2008.
Gathering News

Hey Everyone,

Just wanted to spit a shout out. That I am out gathering news for some much needed updates.

So stay posted for all of that.

Thanks,

Bryan

Trailer OUT!!!

Posted By Nullivex on 05/29/2008.
Trailer OUT!!!

I know i know.

We are late with the trailer. None the less it is still out and worth watching.

If for some odd reason you have managed to miss it.

It is available at http://www.videogamer.com/videos/player.html?vid=1579

Check it out it is definetely worth watching.

I am particularly interested in how they used a lot of sound bytes from RA2. And no one can forget Hells March. Rules hard.

Happy Gaming.

New Members READ

Posted By Nullivex on 04/30/2008.
New Members READ

Hello,

I just wanted to make a shout out to our newer members. I see a lot of you sign up and none of you post. I check the boards every day and watch for new posts. I want to stress not to be afraid of posting we are all really nice and a lot of the staff read every day. But there is not much to discuss as there arent very many new posts by members other an admins. So just to say it again get out there and make some posts. Doesnt hurt to discuss the game before it comes out and fantasize about what would make it the perfect game.

go HERE and post!

Thanks,

Bunker Team

Red Alert Q&A

Posted By Nullivex on 04/30/2008.
Red Alert Q&A

I was just poking around trying to find some news and stubmled across this Q&A from APOC. The full story can be read here.

Here is a snippet:

What was behind the decision to slow gameplay?

With Red Alert 3 we’re designing the gameplay to be a lot more deliberate and measured. We’ re shooting for average matches of 20-30 minutes and want to make sure that a lot of the unit spamming tactics, particularly the early game rushes of C&C3, are less viable. Games between experienced RA3 players will tend to go to the player who makes good use of force composition and unit micro, not the guy who can build the biggest scrum of tanks. The trick with this, and so far I think we’re doing a pretty good job of it, is to accomplish these goals without slowing the game down too much. Don’t worry – you’ ll find that Red Alert 3 games are plenty fast, and they’re certainly fun.

 

Site Updates

Posted By Nullivex on 04/30/2008.
Site Updates

Hello Everyone,

I just wanted to dash in and give a quick update. As a lot of the RA3 thunder has cooled off while we wait to be included in the beta test. I just wanted to make sure everyone knew we havent got anywhere. As soon as there is some new and fresh content we will have it up. In the mean time feel free to post at the boards (http://boards.redalert-3.com) or visit one of our affiliates they have lots of great content to offer.

Thanks,

Bunker Team

Kanes Wrath Strategy Guide

Posted By Nullivex on 04/01/2008.
Kanes Wrath Strategy Guide

Hello,

I am going to be writing a strategy guide for the Kanes Wrath missions in the upcoming weeks and try to make it as easy to follow as possible. I am noticing going through the missions on medium and playing them for perfection that there are some tough things to do and a few things I have yet to figure out. So once I get all of that worked out I will start posting the first few missions.

Just a heads up to watch out for. I will also note that these will be the first advantage of the cash mod we have on the forums. You will need cash to buy missions. I think that will give it a cool effect.

Regards,

Bryan

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